[gd_scene load_steps=6 format=2]

[ext_resource path="res://assets/Water/Water_Body.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/Trigger.gd" type="Script" id=3]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 480.217, 11.4235 )

[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 481.365, 1.62549 )

[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 479.416, 41.9006 )

[node name="Water" type="Node2D"]

[node name="Water_Body" parent="." instance=ExtResource( 2 )]
position = Vector2( 13054.7, 731.311 )
k = 0.03
d = 0.33
spread = 0.001
distance_between_springs = 25.9
depth = 200
border_thickness = 0.1

[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2( 13029.5, 465.785 )
rotation = -0.00235736
__meta__ = {
"_edit_lock_": true
}

[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 502.943, 663.477 )
shape = SubResource( 1 )

[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 505.266, 235.944 )
rotation = -3.14159
scale = Vector2( 1.1, 1 )
shape = SubResource( 2 )
one_way_collision = true

[node name="Trigger" type="Area2D" parent="."]
position = Vector2( 13043.3, 1022.06 )
rotation = -3.14159
script = ExtResource( 3 )
__meta__ = {
"_edit_lock_": true
}

[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
position = Vector2( -491.24, -45.5825 )
shape = SubResource( 3 )

[connection signal="body_entered" from="Trigger" to="Trigger" method="_on_Trigger_body_entered"]
